Titan Property ====== Patch.Repatch.BunchUp ====== ^ API | ./. | ^ description | how to deal with gaps between fixture addresses | ^ [[:macros:namespace]] | [[:macros:namespace:Patch]] | ^ type | [[:macros:type:enum]] | ^ values | Retain layout, Bunch up, Bunch up with offset | During discussing [[macros:example:repatchselectedfixtures|]] Gregory explained > The **RepatchSelectedFixtures** function processes fixtures in the selection order, if you use groups to select the fixtures this should be something to be aware of. Partially because of this I also set the **Patch.Repatch.BunchUp** property to **BunchUp** since with the group I was trying (201: All MegaPointe in a copy of the demo show) it failed as it was attempting to repatch to a negative DMX address. I assume this was because higher DMX addresses appeared in the selection before lower ones however I didn’t look into it in detail. In principle **RetainLayout** would be fine to use but you do need to ensure that the specified DMX address and selection order are valid for what you are trying to do. == example == ActionScript.SetProperty.Enum("Patch.Repatch.BunchUp", "BunchUp") (Explanation) == used in == {{backlinks>.}}