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ai:modules:gl:camera
Table of Contents
Ai Modules
Camera (GL)
| section | GL |
|---|---|
| short description | renders the input from the point of view which is set by the camera input |
| licence level | Bondi |
| ports | Input [gl/render] |
| Output [gl/render] | |
| Eye Pos [control] | |
| Look At [control] | |
| Side [control] | |
| Cam [multipurpose] – connect to a camera controller | |
| parameter | Near [input/numeric] |
| Far [input/numeric] | |
| ZTest [togglebutton] | |
| skins | [Default], EyeTarget |
used in example
Manual
ai/modules/gl/camera.txt · Last modified: 2018/10/28 14:27 by 127.0.0.1

